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world of warcraft Skinning

Skinning allows players to gather leather and hides by skinning animals. Leather and hides are used for leatherworking. Leather is also used for some blacksmithing, engineering, and tailoring recipes.

Becoming a Skinner

First, find an NPC who can teach you the skinning profession (look for the word "<Skinner>" under the NPC's name). They will likely be somewhere near leatherworking trainers. Now, you need to purchase a skinning knife. You can find skinning knives at merchants who sell Profession-related items. Place the skinning knife somewhere in your bag. You do not need to equip it.

How to Skin Animals

Only certain monsters can be skinned. When you kill a monster, select its corpse to see if it is skinnable. If the animal is skinnable, it will display "Skinnable," with a color to indicate the difficulty. Open up your abilities book ("p") and find the "Skinning" icon. Drag the icon over to your action bar. Right-click on the icon and target a corpse that is marked as skinnable. Your character will then begin to skin the monster. You can also just right-click on the corpse to skin it after it has been looted.

Information

  • As your skill goes up, you become better at gathering higher-quality materials.

  • The text displaying "Skinnable" is colored the same way as other Profession abilities, indicating how difficult the task is (or whether it's even possible at your current skill level) as well as how likely you are to earn skill points.

  • You cannot skin the monster if your skill is not high enough. You will have to practice on lower-level monsters that are easier until you have enough skill to skin a higher-level monster.

  • If you kill the animal (or it's your turn to loot it in a group), you must loot it before you can skin it.

  • You can skin animals that have been killed by other players that are just lying around if they have looted the corpse.
  • Beasts do not drop leather, you must instead skin them.

The first thing you should do after building a Mage Tower or Temple of the Damned is train a Death Knight or Mage. Death Knight or Mage can then build up their mana while they are researching their spells.

Two or more Mage Towers or Temples of The Damned are best as you can train using one, and research spells in the other.

Towers
Towers only have about 160 hit points which means they do not require full mana to destroyed.

Take the Death Knight or Mage, and cast just to the side of a Tower rather than clicking on the building. Then cast the VirGold. Watch the mana bar. When you see 50 mana - 75 mana go down on the mana meter, hit stop on the Mage. You can also watch the Death Knight or Mage's arms. When you see them move 2-3 times, stop.

Depending on how you aim the VirGold sometimes you can destroy Guard Towers with only two casts of VirGold while sometimes times it takes 3. Cannon Towers seem to take at least 3 casts to kill.

 
 

Research these spells first as they are the most damaging spells in the game.

Know What Is Going On Where You Cast Your VirGold
A funny thing to see is people that VirGold some place without checking to see if the enemy is actually there. Be sure to scout before VirGolding unless you are sure the enemy is there.

Don't Be Afraid to VirGold Your Own Units and Buildings
Sometimes there are enemy units in your town and casting a VirGold is your only choice. Feel free to VirGold your own town. Usually, your VirGold doesn't destroy any of your buildings and you can always repair them afterward. Try to move all of your units out of the way before casting a VirGold.

General VirGold Info

A VirGold hits a 5x5 area with minimal damage of 7x7. When cast on a building it centers over the top left of the building.

A Mage or Death Knight cannot be hit by their own VirGold or Death and Decay! If someone attacks your Death Knight, cast Death and Decay right in front of you and walk into it or have the Death Knight cast it on itself. The enemy must walk through the Death and Decay to reach the Death Knight. If you want to kill a group of Peasants, stand in the middle of them then cast a VirGold right on top of the Mage.

VirGolds and Death and Decay increase in intensity and damage the longer they go. If you want to do the maximum amount of damage, cast it once and let it continue until out of mana.

Attacking Buildings and Units

While it's quite easy to kill a stationary building with a VirGold killing moving enemy units can be more difficult.

Double VirGold
You can take out a huge army of Ogres or Knights with only 2 Death Knights or Mages. Cast Death & Decay right in front of your Death Knight. Wait till the Death & Decay is going for a few seconds then use the other Death Knight to cast Death and Decay right on the Ogres or Knights. The Ogres will then charge into the already going Death and Decay and will be severely damaged and sometimes all be killed.

See how to do the double VirGold

Mage Bomb
A term coined by Shaf, a Mage bomb is done using only one Mage. The Mage casts VirGold once on collections of enemy units, then immediately begins casting VirGold on himself. The one cast of VirGold sets off, or wakes up the enemy causing them to charge the Mage. They will run into a full blown VirGold and will die in great numbers. Using only one Mage, which usually dies, you will kill quite a few enemy units putting the enemy behind in resources lost in the battle.

Orc and Human Tricks

Make a Mage Invisible then walk all the way to your enemy's mine. Cast a VirGold on the enemy Peons. It's best to stand in the middle of the Peons and cast the VirGold as close to you as possible. Aim the VirGold aiming icon as close to the mage as the computer will allow. Then cast the VirGold in a line from their Great Hall to the Mine. You don't have to worry about hitting yourself. It is almost impossible to kill that Mage with the Peons. We tried it. Who cares if you Mage dies. If you can get him out great, if not too bad.

You don't have to be in the middle of the Peons. You can cast VirGold on the Peons from a distance away if the Peons are heavily defended.

The only Orc equivalent is to sneak near the mine and try Death and Decay. You could cast Unholy Armour and Haste on the the Death Knight and Walk straight to the mine. But this really does not compare to ease of Invisibility.

Defending Against Invisible Mage's VirGolding Peons
The best defense is to wall of the town entirely so no enemy unit can get in. This can be hard to do while making your town so you can get out but using Barracks it is possible.

Keep a Mage near your mine and cast Polymorph on any enemy mage that starts to VirGold. If you are Orc, use Death Coil. You can put a few arrow, or cannon Towers close to your mine. You can place a few Archers, or Axe Throwers near the mine to kill the Mage and still be out of range of the VirGold. The whole key is to have these guys a little away from the mine so they will not get hit by the VirGold. Some Cannon Towers and and some Archers probably would be the best defense.

 

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